

#ifndef _GAME_BEGIN_H_
#define _GAME_BEGIN_H_


#include "cocos2d.h"

class gameBegin:public cocos2d::LayerColor
{
public:
	gameBegin(void);
	~gameBegin(void);

public:
	virtual bool init();

	CREATE_FUNC(gameBegin);

	static cocos2d::Scene* createScene();

	void replaceScene_simple(cocos2d::Ref*);
	void replaceScene_medium(cocos2d::Ref*);
	void replaceScene_difficult(cocos2d::Ref*);
};

#endif //_GAME_BEGIN_H_


